Sinusaur Game Demos

With Sinusaur, I made a number of game demos to showcase and highlight some of the things we employ in projects we do.

There is a lot of demos we did, but here’s the ones I was more actively involved in!

My roles in Interactive Boss Music with FMOD & Unity:

  • Composition
  • Implementation
  • Game Design

My roles in Music Tunnel with FMOD & Unity:

  • Implementation
  • Game Design

And here’s a small showreel from Sinusaur containing all our game demo efforts into one video!